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Post by maelstrom on Jun 12, 2007 11:22:00 GMT 7
The Efreeti Tower is now finally open. I would like to invite all inspiring Adventurers would dream of greatness. Now is your time. Sharpen those sword, Pull out those Spellbooks and Pray to your God. Cause this is not for the weak of heart.
Requirements: 4 Party member starting at Level 1. For further info just PM DMpoy or me .
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Post by Firlaf Kaean on Jun 12, 2007 21:36:57 GMT 7
Barrend Stonecutter Male Dwarf Fighter 1 Lawful Neutral Strength 18 (+4) Dexterity 17 (+3) Constitution 19 (+4) Intelligence 14 (+2) Wisdom 15 (+2) Charisma 8 (-1) Size: Medium Height: 4' 2" Weight: 210 lb Eyes: Blue Hair: Red Skin: Light Total Hit Points: 14 Speed: 20 feet Armor Class: 18 = 10 + 4 [scale] + 1 [buckler] + 3 [dexterity] Touch AC: 13 Flat-footed: 15 Initiative modifier: + 3 = + 3 [dexterity] Fear check: + 2 = + 2 [wisdom] Horror check: + 2 = + 2 [wisdom] Madness check: + 2 = + 2 [wisdom] Fortitude save: + 6 = 2 [base] + 4 [constitution] Reflex save: + 3 = 0 [base] + 3 [dexterity] Will save: + 2 = 0 [base] + 2 [wisdom] Attack (handheld): + 5 = 1 [base] + 4 [strength] Attack (missile): + 4 = 1 [base] + 3 [dexterity] Grapple check: + 5 = 1 [base] + 4 [strength] Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 100 lb. or less 101-200 lb. 201-300 lb. 300 lb. 600 lb. 1500 lb. Languages: Common Dwarven Giant Goblin Gauntlet [1d3, crit x2, 1 lb, light, bludgeoning] Heavy Mace [1d8, crit x2, 8 lb., one-handed, bludgeoning] Dwarven Urgrosh [1d8/1d6, crit x3, 12 lb., two-handed, slashing or piercing] Scale mail [medium; + 4 AC; max dex + 3; check penalty -4; 30 lb.] Buckler [ + 1 AC; check penalty -1; hardness 10; hp 5; 5 lb.] Feats: Exotic Weapon Proficiency Weapon: Skill Focus (Craft_1) Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Appraise Int 2 = +2 Balance Dex* 4 = +3 + 1 Bluff Cha -1 = -1 Climb Str* 6 = +4 + 2 Concentration Con 4 = +4 Craft_1 Int 7 = +2 + 2 + 3 [skill focus] Craft_2 Int 2 = +2 Craft_3 Int 2 = +2 Diplomacy Cha 0 = -1 + 1 Disguise Cha -1 = -1 Escape Artist Dex* 3 = +3 Forgery Int 3 = +2 + 1 Gather Information Cha 0 = -1 + 1 Heal Wis 2 = +2 Hide Dex* 3 = +3 Intimidate Cha -1 = -1 Jump Str* 0 = +4 + 2 -6 [speed 20] Listen Wis 2 = +2 Move Silently Dex* 3 = +3 Perform_1 Cha -1 = -1 Perform_2 Cha -1 = -1 Perform_3 Cha -1 = -1 Perform_4 Cha -1 = -1 Perform_5 Cha -1 = -1 Ride Dex 3 = +3 Search Int 2 = +2 Sense Motive Wis 2 = +2 Spot Wis 3 = +2 + 1 Survival Wis 2 = +2 Swim Str** 4 = +4 Use Rope Dex 3 = +3 * = check penalty for wearing armor Dwarf * + 2 constitution / -2 charisma (already included) * Can move 20 feet even if in heavy armor * Darkvision (see 60 feet in pitch-dark) * Stonecunning ( + 2 on searching stone, intuit depth) * + 4 to avoid being bullrushed while standing on ground * + 2 racial bonus on saves vs. poison * + 2 racial bonus on saves vs. spells / spell-like abilities * + 1 racial bonus to hit orcs and goblinoids * + 4 dodge bonus on AC against giants * + 2 racial bonus on appraise checks if stone/metal Fighter * Bonus Feats (already included) Class HP rolled Level 1: Fighter 10 Barrend Stonecutter's Equipment: 56 lb 2 lb 2 lb 3 lb 4 lb 2 lb 3 lb 10 lb 4 lb 1 lb 1 lb 1 lb _____ 89 lb Weapons / Armor / Shield (from above) Backpack Caltrops Flasks x2 Flint and steel Grappling hook Oil flasks x2 Rations (1 day) x3 Rope (50', silk) x2 Signal whistle Waterskins x1 Whetstone Healer kit Hourglass Total
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Post by Firlaf Kaean on Jun 12, 2007 21:38:34 GMT 7
are you going to be the DM? sorry about the pm I send to you. I thought you are a new member. hehehe... Gomenasai!
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wraith
Full Member
"Convince yourself that I'm just a figment of your imagination...then it would be too late."
Posts: 214
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Post by wraith on Jun 13, 2007 12:39:31 GMT 7
Wraith to DM maelstrom: Here's my character, fresh from the Dark and stormy night adventure.Name: GeistSex: Male Eyes: Red Hair: White Skin: Pale Height: 5’8” Weight: 150 lbs. Alignment: Neutral Class: 1st Level Rogue Race: Tiefling Type: Humanoid (native outsider) Hit Dice: 1d6+1 (7 hp) Initiative: +9 Speed: 30 ft. (6 squares) Armor Class: 18 (+5 Dex, +3 studded leather armor) touch 15, flat-footed 13 Base Attack/Grapple: +0/+2 Attack: rapier +2 melee (1d6+2) or dagger +6 ranged (1d4+2) or light crossbow +6 ranged (1d8) Full Attack: rapier +2 melee (1d6+2) or dagger +6 ranged (1d4+2) or light crossbow +6 ranged (1d8) Space/Reach: 5ft./5ft. Special Attacks: darkness CL 1 once/day, sneak attack +1d6 Special Qualities: darkvision 60ft, resistance 5 (cold,fire,electricity), +2 to hide & bluff checks, +2 Dex, +2 Int, -2 Cha, trap finding Saves: Fort +1, Ref +7, Will +0 Abilities: Str 14(+2), Dex 20(+5), Con 12(+1), Int 16(+3), Wis 11(+0), Cha 10(+0) Skill Points: 44 Skills: Spot +4, Listen+4, Search +7, Disable Device +7, Open Locks +8, Bluff +6, Hide +11, Move Silently +9, Jump +6, Climb +6, Balance +9 Feats: Improved Initiative Environment: Urban Organization: Usually Solitary Level Adjustment: +1 Treasure Limit: 90 gp Items: rapier, lightcrossbow, 2 bolt cases (10 bolts @), 2 daggers, studded leather armor, standard explorer's outfit w/ hooded cloak, thieves' tools, backpack, water canteen, ration box, flint & tinderbox, 2 pouches of caltrops, waterproof scrollcase, paper, pen, bottle of ink, chalk, 50' rope, left over pocket money in belt pouch. Hooks: "Don't blink...or you might regret it" Geist: "And yes, I dare!"
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Fenix
Full Member
Posts: 123
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Post by Fenix on Jun 13, 2007 19:35:13 GMT 7
To DM Maelstrom: Is the spells at the first third ed phb and the current phb 3.5 are the same? I'll just post my memorized spell for that day when the game starts. Or rather, you'll have the next time I log on.
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Post by maelstrom on Jun 21, 2007 10:45:19 GMT 7
Your items are good.
Please list down your spell list before entering the tower ok. You need to memorize them first.
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Post by Firlaf Kaean on Jul 2, 2007 19:06:45 GMT 7
Barrend to DM: can fenix still join the campaign?
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Post by maelstrom on Jul 3, 2007 17:58:12 GMT 7
Barrend to DM: can fenix still join the campaign? Unfortunately mortal that I only require 4 souls at a time. If your friend desire to enter the Flaming Iron Door? He needs to wait for 3 more brave soul ton enter with.
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Post by maelstrom on Jul 3, 2007 17:59:35 GMT 7
Fiery: Hi there good sir? May I offer you a drink? How about our special " Arielle's Dwarven Ale"?
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Post by Firlaf Kaean on Jul 3, 2007 19:30:07 GMT 7
Barrend to Fiery: as long as it can satisfy me dwarven belly young miss. bwahahaha... (loud dwarven laugh)
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danosuke
Junior Member
IM THE LORD OF ALL CHAOS AND LAW
Posts: 61
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Post by danosuke on Sept 2, 2007 20:48:52 GMT 7
NAME:DANURO AKETCHI CLASS:SAMURAI 1st level/fighter 1st level height:5'6 RACE:HUMAN HP:11 AC:17 WORN ARMOR TYPE KOTE,SODE STR:18+3 INT:17+2(+4 MODIFIER) WD:16+2 DXT:18+3 CON:15+1 CHA:16+1 SKILLS -Climb(STR) -Craft(INT) -Diplomacy(CHA) -Iaijutsu Focus(CHA) -Intimidate(CHA) -Jump(STR) -Perform(CHA) -Profession(WIS) -Ride(DEX) -Sense Motive(WIS) -Swim(STR WEAPONS N ITEM LONG KATANA (BATTLE SWORD DAMARU)PROFICIENT:+1+3 SHORT SWORD(WAKIZASHI) TYPE DAIKYOU (LONG BOW)20 ARROWS,5 MOON CREST ARROW+1+3 SPECIAL ITEM:TWIN DRAGON BLADE (STILL UNKNOWN)GIVEN BY A SACRED MAIDEN FOR PROMISE TO PROTECT HER. WATER SKIN SANDALS LARGE SOCKS TINDER BOX OIL 2 PCS KIMONO COLOR BLACK FEATS: Dodge(Mobility), Expertise(Improved Disarm) Skill Focus(Iaijutsu Focus), 10-14 / +1d6 Whirlwind attack two weapon fighting:attack hit turn halve but can focust two more attact per each weapon MARTIAL ARTS: KARATE: ATT:3,AC+2,DG 1D6, PRINCIPAL METHOD: CRUSHING BLOW:BREAKS STONE N WOOD 1 TURN CONCENTRATE IRON FIST I TURN CONCENTRATE DG 1D10 INSTANT STAND:+1 N DEX MODIFIER TO PREVENT TRIP CIRCLE KICK 1 TURN :2D6 +SAVE AGAINTS TRIP SAVING THROWS Level 1 Bab +1 Fort +2 Ref +0 Will +2 Ancestral HOPE THIS OK DM can i join the effreet tower i will be on stand by if any one hires me
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Post by sinx22 on Apr 7, 2008 15:06:23 GMT 7
to Maelstorm: sir i would like to join this campaign if possible ill be using this charater..
ill ask poy for its current EXP!
Obsidian Level 1 male Stonechild Extraplanar CG HP:1d8+5 (13hp) Init: +1 Spd: 30ft. Bab: +1, Grp: +5 AC: 15 (11 touch, 14 flat-footed) ATK Melee: Masterwork Greatsword +6 (2d6+4)19-20 ATK Melee: Morningstar +5 (1d8+4) ATK Ranged: SA: Power Attack SQ: Darkvision 60ft. Immunity to Poison and Acid,
Skills: Climb +8 Search +5 Listen +4 Move Silently +8 Spot +4 Survival+8 Intimidate +3 Appraise +5 Craft(stonecunning) +5 Knowledge (Planes) +5
Feats: Power Attack Cleave
Saves: Fort +7,Ref +3 Will +2
Items: -Back pack -Javelin(13) -Trail ration -Bedroll -Morningstar -Masterwork Greatsword -Chain Shirt - 9sp
Abilities: Str 18(+4), Dex 13(+1), Con 20(+5), Int 13(+1), Wis 10(+0), Cha 8(-1)
Most Powerful Creatures Vanquish: Monstrous Spider CR 1
People refer to him as: Granite-skin Monster
Current Reputation: Earth-borne warrior 1/10
Current Campaign: A Dark and Stormy Knight
Player: Sinx22
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Post by maelstrom on Apr 8, 2008 3:06:27 GMT 7
to Maelstorm: sir i would like to join this campaign if possible ill be using this charater.. ill ask poy for its current EXP! Obsidian Level 1 male Stonechild Extraplanar CG HP:1d8+5 (13hp) Init: +1 Spd: 30ft. Bab: +1, Grp: +5 AC: 15 (11 touch, 14 flat-footed) ATK Melee: Masterwork Greatsword +6 (2d6+4)19-20 ATK Melee: Morningstar +5 (1d8+4) ATK Ranged: SA: Power Attack SQ: Darkvision 60ft. Immunity to Poison and Acid, Skills: Climb +8 Search +5 Listen +4 Move Silently +8 Spot +4 Survival+8 Intimidate +3 Appraise +5 Craft(stonecunning) +5 Knowledge (Planes) +5 Feats: Power Attack Cleave Saves: Fort +7,Ref +3 Will +2 Items: -Back pack -Javelin(13) -Trail ration -Bedroll -Morningstar -Masterwork Greatsword -Chain Shirt - 9sp Abilities: Str 18(+4), Dex 13(+1), Con 20(+5), Int 13(+1), Wis 10(+0), Cha 8(-1) Most Powerful Creatures Vanquish: Monstrous Spider CR 1 People refer to him as: Granite-skin Monster Current Reputation: Earth-borne warrior 1/10 Current Campaign: A Dark and Stormy Knight Player: Sinx22 Fortunately for you mortal, The tower is under renovation. It is close for further notice. Go check the Sunless Citadel.
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